Post by Amon Garam on Sept 1, 2007 17:38:27 GMT -5
Here are the Cloudian Crads, Im posting these to show effects. These are from Gladiator's Assualt the next pack.
GLAS-JP005
Cloudian – Eye of the Typhoon
Wind
Aqua
8
3000
1000
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card declared attack, change the mode of all face-up monsters outside of [Cloudian] cards on the field.
GLAS-JP006
Cloudian – Ghost Fog
Water
Demon
1
0
0
This card cannot be special summon. The battle damages from this card battling to both players become 0. When this card is destroyed as a result of battle, put number of Fog Counters to face-up monster(s) on the field equal to the level of the opponent's monster that destroy this card.
GLAS-JP007
Cloudian – Nimbusman
Water
Angel
5
1000
1000
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is sacrificed summoned, you may sacrifice any number of Water attribute monster(s) on your field. When this card is successfully Sacrifice Summoned, put a number of Fog Counters on this card equal to number of Water attribute monsters you sacrificed. Increase this card's attack strength by 500 for each Fog Counter.
GLAS-JP008
Cloudian – Sheep Cloud
Water
Angel
1
0
0
When this card is sent to Graveyard from field as result of battle, special summon 2 [Cloudian Token] (Water/Angel/1/0/0) to your field in defense mode. The Tokens cannot be sacrifice for sacrifice summon outside of for a [Cloudian] monster.
GLAS-JP009
Cloudian – Poison Cloud
Water
Demon
3
0
1000
When this face-up card is destroyed as a result of battle and sent to Graveyard, destroy the monster that destroy this card, and deal 800 damages to opponent.
GLAS-JP010
Cloudian – Acid Cloud
Water
Angel
4
500
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove 2 Fog Counters from this card, destroy a Magic/Trap card on the field.
GLAS-JP011
Cloudian – Cirrostratus
Water
Angel
4
900
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove 2 Fog Counters from this card, destroy a monster on the field.
GLAS-JP012
Cloudian – Altos
Water
Angel
4
1300
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove 3 Fog Counters from this card, randomly discard a card from opponent's hand.
GLAS-JP013
Cloudian – Turbulence
Water
Angel
4
800
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove a Fog Counter from this card to special summon a [Cloudian - Smoke Ball] from a deck or Graveyard.
GLAS-JP002
Cloudian – Smoke Ball
Water
Angel
1
200
600
GLAS-JP048
Diamond-Dust Cyclone
Magic
Quickplay
Choose a monster with 4 or more Fog Counters on it to activate. Destroy the chosen monster, and for each 4 Fog Counters on the destroyed monster, draw a card from your deck.
GLAS-JP049
Summon Cloud
Magic
Continuous
When you have no monster on your field, you can special summon a [Cloudian] monster from your hand or Graveyard with level 4 or less to your field. This effect can only be activated once per turn during your Main Phase. If special summon from Graveyard destroy this card.
GLAS-JP050
Lucky Cloud
Magic
Normal
When more than 2 [Cloudian] monsters with the same name are Summoned, Reverse Summoned, or Special Summoned during the activated turn, draw 2 cards from your deck at End Phase.
GLAS-JP051
Fog Control
Magic
Quickplay
Sacrificed a face-up [Cloudian] monster on your field, put 3 Fog Counters on a face-up monster on the field.
GLAS-JP052
Cloudian’s Squall
Magic
Continuous
During each of your Standby Phase, put a Fog Counter on all face-up monsters on the field
GLAS-JP065
Natural Disaster
Trap
Continuous
When an opponent's card is send to Graveyard by the effect of a [Cloudian] monster, deal 500 damage to opponent.
GLAS-JP066
Rainstorm
Trap
Normal
Choose a face-up [Cloudian] monster on your field to activate. Decrease the attack strength of that monster to activate the following effect(s):
- Decrease 1000 points, destroy a Magic or Trap card on opponent's field.
- Decrease 2000 points, destroy 2 cards on opponent's field.
GLAS-JP067
Ascending Air Current
Trap
Normal
Can be activated by removing all Fog Counters from the field. Deal damages to opponent equal to number of Fog counter removed x300.boldbold
GLAS-JP005
Cloudian – Eye of the Typhoon
Wind
Aqua
8
3000
1000
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card declared attack, change the mode of all face-up monsters outside of [Cloudian] cards on the field.
GLAS-JP006
Cloudian – Ghost Fog
Water
Demon
1
0
0
This card cannot be special summon. The battle damages from this card battling to both players become 0. When this card is destroyed as a result of battle, put number of Fog Counters to face-up monster(s) on the field equal to the level of the opponent's monster that destroy this card.
GLAS-JP007
Cloudian – Nimbusman
Water
Angel
5
1000
1000
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is sacrificed summoned, you may sacrifice any number of Water attribute monster(s) on your field. When this card is successfully Sacrifice Summoned, put a number of Fog Counters on this card equal to number of Water attribute monsters you sacrificed. Increase this card's attack strength by 500 for each Fog Counter.
GLAS-JP008
Cloudian – Sheep Cloud
Water
Angel
1
0
0
When this card is sent to Graveyard from field as result of battle, special summon 2 [Cloudian Token] (Water/Angel/1/0/0) to your field in defense mode. The Tokens cannot be sacrifice for sacrifice summon outside of for a [Cloudian] monster.
GLAS-JP009
Cloudian – Poison Cloud
Water
Demon
3
0
1000
When this face-up card is destroyed as a result of battle and sent to Graveyard, destroy the monster that destroy this card, and deal 800 damages to opponent.
GLAS-JP010
Cloudian – Acid Cloud
Water
Angel
4
500
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove 2 Fog Counters from this card, destroy a Magic/Trap card on the field.
GLAS-JP011
Cloudian – Cirrostratus
Water
Angel
4
900
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove 2 Fog Counters from this card, destroy a monster on the field.
GLAS-JP012
Cloudian – Altos
Water
Angel
4
1300
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove 3 Fog Counters from this card, randomly discard a card from opponent's hand.
GLAS-JP013
Cloudian – Turbulence
Water
Angel
4
800
0
This card cannot be destroyed as result of battle. When this card is in face-up defense mode on the field, destroy this card. When this card is successfully summoned, put amount of Fog Counters onto this card equal to number of [Cloudian] monsters on the field. Remove a Fog Counter from this card to special summon a [Cloudian - Smoke Ball] from a deck or Graveyard.
GLAS-JP002
Cloudian – Smoke Ball
Water
Angel
1
200
600
GLAS-JP048
Diamond-Dust Cyclone
Magic
Quickplay
Choose a monster with 4 or more Fog Counters on it to activate. Destroy the chosen monster, and for each 4 Fog Counters on the destroyed monster, draw a card from your deck.
GLAS-JP049
Summon Cloud
Magic
Continuous
When you have no monster on your field, you can special summon a [Cloudian] monster from your hand or Graveyard with level 4 or less to your field. This effect can only be activated once per turn during your Main Phase. If special summon from Graveyard destroy this card.
GLAS-JP050
Lucky Cloud
Magic
Normal
When more than 2 [Cloudian] monsters with the same name are Summoned, Reverse Summoned, or Special Summoned during the activated turn, draw 2 cards from your deck at End Phase.
GLAS-JP051
Fog Control
Magic
Quickplay
Sacrificed a face-up [Cloudian] monster on your field, put 3 Fog Counters on a face-up monster on the field.
GLAS-JP052
Cloudian’s Squall
Magic
Continuous
During each of your Standby Phase, put a Fog Counter on all face-up monsters on the field
GLAS-JP065
Natural Disaster
Trap
Continuous
When an opponent's card is send to Graveyard by the effect of a [Cloudian] monster, deal 500 damage to opponent.
GLAS-JP066
Rainstorm
Trap
Normal
Choose a face-up [Cloudian] monster on your field to activate. Decrease the attack strength of that monster to activate the following effect(s):
- Decrease 1000 points, destroy a Magic or Trap card on opponent's field.
- Decrease 2000 points, destroy 2 cards on opponent's field.
GLAS-JP067
Ascending Air Current
Trap
Normal
Can be activated by removing all Fog Counters from the field. Deal damages to opponent equal to number of Fog counter removed x300.boldbold