Rei Saotome
Slifer Red
Slifer Red
Mystic Revolution!
Posts: 52
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Post by Rei Saotome on Aug 31, 2007 15:42:31 GMT -5
Thanks to sissy again for the name! ^^
Monsters: 15 The splendid VENUS x2 Bountiful Artemis x3 Gellenduo x3 Harvest Angel of Wisdom x3 Nova Summoner x3 Marshmallon x1
Magic: 5 Nobleman of Crossout x2 Mystical Space Typhoon x1 Fissure x1 Smashing Ground x1
Traps: 20 Solemn Judgement x3 Bribe of Demonic Palace x3 (Bribery of Dark Shrine?) Forced Back x3 Negate Attack x3 Magic Jammer x2 Sakuretsu Armor x2 Divine Wrath x1 Torrential Tribute x1 Mirror Force x1 Call of the Haunted x1
Effects for OCG cards as follows:
LE10-JP005 The splendid VENUS Light/Fairy/8/2800/2400 While this card is face-up on the field, the ATK and DEF of all face-up monsters other than Fairy-Type monsters is reduced by 500. In addition, the activation and effects of your Spell and Trap Cards cannot be negated.
GX04-JP002 Bribe of Demonic Palace/Bribery of Dark Shrine Counter Trap Negate the activation of your opponent's Spell or Trap Card and destroy it. Then, your opponent draws 1 card from his Deck.
Hurray! It's done! ^^
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Post by Dark Storm on Aug 31, 2007 15:45:03 GMT -5
I Love the deck and all but 20 traps i say thats 10 to many but hey we all have different way of dueling Just watch out for royal decree or your screwed XDpost
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Rei Saotome
Slifer Red
Slifer Red
Mystic Revolution!
Posts: 52
|
Post by Rei Saotome on Aug 31, 2007 15:47:59 GMT -5
I know! I was thinking about putting in maybe a Seven Tools for countering that... But at least it's limited to 2! But then again, 2 Jinzos.. That's why I put in the Summon negation instead. I think I'll be seeing a couple more of him than before now. ^^'
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Post by Leo Ng on Aug 31, 2007 15:55:51 GMT -5
Aw... no Wall of Revealing Light?
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Post by Amon Garam on Aug 31, 2007 18:33:42 GMT -5
Wouldnt Venus protect your traps from being negated?
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Rei Saotome
Slifer Red
Slifer Red
Mystic Revolution!
Posts: 52
|
Post by Rei Saotome on Sept 1, 2007 8:24:05 GMT -5
...Dur! Ahahaha, of course.. I knew that. ^^'
I was just testin' you all! >>'
And no, no Wall. I don't wanna pay toooo much life. Then if something happens I can't counter, I die. vv'
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Post by Hellshreder on Sept 1, 2007 10:47:21 GMT -5
You'll be needing Venus out there quickly, so, lets try something along the lines of these. I'll also be limiting your traps to about fifteenish. You need twenty monsters regardless.
- 1 Gellenduo (-Personally, I find three a bit excessive. - 3 Harvest Angel of Wisdom (-I kind of want Airknight Parshath seen in here with Nova Summoner. If you don't want to, that's good. And yes, I know what Wisdom's effect is. - 3 Bountiful Artemis (-Only have four Counter Traps unless I miscounted and don't know my cards today >.<. Solemn Judgement and Magic Jammer
+ 3 Zeradias, Herald of Heaven + 3 Airknight Parshath + 2 Soul of Purity and Light + 2 Mudora (-Good late game card.
Now, I know you want a Theme of nothing but Fairy/Beautiful monsters, but shouldn't we add a few staples that will help the Deck? You don't have to, but here's what I'll be suggesting.
+ 1 Sangan (-Searcher for Nova Summoner + 1 Breaker The Magical Warrior (-M/T Removal
- 1 Crossout - 1 Fissure + 3 The Sanctuary in the Sky + 1 Brain Control + 2 Shrink
- 3 Bribe of Demonic Palace (-Letting your opponent draw is a minus to you. - 3 Forced Back (-Sure, send a Normal Monster that was summoned back, but there's ways around Normal Summons. So this card could be a minus to you. - 3 Negate Attack (-Waboku is much better. - 2 Magic Jammer (-Magic Drain's better. - 2 Sakuretsu Armor (-Bottomless Trap Hole and Widespread Ruin are better. -1 Divine Wrath (-Don't like this, TBH.
+ 3 Bottomless Trap Hole + 2 Magic Drain
BTW: If you don't like these fixes, you don't have to accept it, it's all good ^.^
Oh, this gives you
20 Monsters, 9 Magics, 11 Traps.
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Rei Saotome
Slifer Red
Slifer Red
Mystic Revolution!
Posts: 52
|
Post by Rei Saotome on Sept 13, 2007 9:16:23 GMT -5
Well.. first off, there's lots of Counter Traps. Abouuut.. fifteen of 'em. So I'mma keep the Artemis's's in. ^^
I've been really tempted to drop the Harvests.. I dunno about Parseus's's, though.. Maybe the Souls of Purity.. I had it in an old version, but they lag my hand sometimes.. We'll see what happens there. ^^'
Maybe I'll drop them for Shine Angels...
Ooh, Brain Control! Dur. That's a good idea. ><
And now that I think of it, I think I -will- play those Magic Drains over Magic Jammers.. I keep going back and forth on that too. ^^''
Humm.. no Sanctuary of the Skies, or Bottomless Pit Traps.. but I think I'mma play Dimensional Imprisonment when it comes out... ^o^
WC08-JP/EN003 Dimensional Imprisonment Normal Trap Activate only when your opponent's monster attacks. Remove from play the attacking monster.
Oooh, very nice~ ^^
Oh, and Forced Back is any monster that's Normal Summoned, not just Normal Monsters. Even Jinzo gets kicked. Hurray! ^o^
Monsters: 16 The splendid VENUS x3 Bountiful Artemis x3 Gellenduo x3 Shine Angel x3 (Just for a test run. ^^) Nova Summoner x3 Marshmallon x1
Magic: 6 Nobleman of Crossout x2 (Shield Breaks are tempting.. '-') Mystical Space Typhoon x1 Fissure x1 Smashing Ground x1 Brain Control x1
Traps: 18 Solemn Judgement x3 Bribe of Demonic Palace x3 Forced Back x3 Negate Attack x3 Magic Drain x3 Torrential Tribute x1 Mirror Force x1 Call of the Haunted x1
But thank you for the rate/fix. I appreciate that you tried to keep it in theme, too! ^o^
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